
ossia score is a sequencer for audio-visual artists, designed to create interactive shows.
Sequence OSC, MIDI, DMX, sound, video and more, between multiple software and hardware. Create interactive and intermedia scores, script and live-code with JavaScript, ISF Shaders, Faust, PureData or C++. Leverage IoT protocols such as CoAP or MQTT, interact with joysticks, Wiimotes, Leapmotions, Web APIs and BLE sensors and integrate programs from a wealth of creative programming languages such as Structure Synth, Context-Free Art and Bytebeat. Load any kind of audio or video format and process visuals through Spout, Syphon, NDI, Shmdata or Sh4lt ; sonify large datasets with CSV and HDF5 support.
ossia score 3.8.1 brings major video improvements, video mapping features, HDR support, full backwards playback, and many bug fixes.
Full Changelog: v3.8.0...v3.8.1
New features
- video: massive hardware decoding rework with D3D12 and Vulkan Video backends, thanks to FFMPEG. True zero-copy for Vulkan Video -> Vulkan render pipeline and VideoToolbox -> Metal ; 1 GPU copy otherwise.
- video: finish the implementation for GPU-accelerated rendering of pretty much every useful YUV format in existence: UYVY422, VUYA, XV30, Y210, YUV420, YUV420P10, YUV420P12, YUV422, YUV422P10, YUV422P12, YUV440, YUV444, YUV444P10, YUV444P12, YUVA420, YUVA444, YUVA444P10, YUVA444P12